![]() Gameplay mechanics are more similar to 2017's Resident Evil 7: Biohazard, which also used the RE Engine, though with the use of an over-the-shoulder camera. Rather than improving the visuals and polishing the same script, this game is instead more a "reimagining" of the original story, with redesigned maps, characters and story elements. ![]() Unlike the 2002 Resident Evil remake, Resident Evil 2 was not developed with the intent of improving the original. It is a remake of 1998's Resident Evil 2, described by Capcom as a "reimagining" and first announced on 12 August 2015 by Yoshiaki Hirabayashi and released wordwide on 25 January 2019 for the PlayStation, Xbox One and Windows operating systems. ![]() Resident Evil 2, also known as BIOHAZARD RE:2 ( バイオハザード RE:2 ?) in Japan, is a Survival Horror game developed by Capcom's R&D Division 1 studio. For the original PlayStation game and its ports, see Resident Evil 2 (1998 game).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |